Nibbles Pestis

Nibbles Pestis is a member of the Black Knights and a major Antagonist in Monument 14: Brambly Boundaries.

Nibbles is hired by Himawari Kazami to act as her bodyguard and a member of the Black Knights specializing in long range combat.

Appearance
Nibbles is described as having a rat-like appearance referring to their small stature and their unkempt hair. Nibbles is extremely skinny, they have grey short hair that's rarely combed and tend to have a hunched posture, not unlike a rat. Nibbles often wears torn jogging outfits, oversized hoodies and sunglasses when in public so as to not cause anybody to recognise them.

In The Black Knights Nibbles wears dark coloured military fatigues and boiler suits, posing as a mechanic in the latter case in Chapter 4. Nibbles is seen wearing a vest in Chapter 6 showing cuts and lesions on their arms which they're ashamed of.

Personality
Nibbles is extremely combative and untrusting. They are very anti-social and fearful of people harming them both verbally and physically, taking the aggressive stance of lashing out at Strangers or staying away from them.

Nibbles has a close circle of people they trust

Stay on the Outside
Nibbles' contract, Stay On The Outside (SOTO) is naturally occurring and does not have a control ratio. SOTO manifests itself as a long physical sniper rifle with a bipod stand and functioning optical sights. SOTO has a black metallic finish and its scope lens changes colour depending on what sight is being used.

SOTO's power is the rifle itself, it's a bolt action rifle that can fire an infinite amount of barbed dart-like syringes or 'Darts'. When a Dart has punctured the flesh of a living creature, Nibbles can activate it using a button on the side of SOTO which begins its effect.

Slowly growing out from the affected area where the dart first landed, SOTO injects a serum into the flesh of the target that turns flesh and skin inside-out, growing in radius at 0.2 cm a second.

Nibbles can leave a dart inside a target as SOTO will, upon puncturing, inject the Serum but not necessarily activate its effect. A dart left inside an organism can go for one hour un-activated before it can no longer be activated and the serum harmlessly dissipates.

SOTO can load other rounds into as well as change shape into different bolt action Sniper Rifles. SOTO's effective firing range is 1,800 metres though its darts can only travel 800 metres.

SOTO can cycle between 10x, 40x, 80x, 100x zooms, night vision, thermal vision and even observe things on an electromagnetic spectrum. All of these sights can be zoomed in and out.